A reference list for unique items which hold bonuses and are worth more than their average counterparts. Indicated by a green highlight and a certain name that distinguishes the item. Unique items can be obtained through purchase from various merchants, completing quests, or directly enchanting an item by paying RIkko the Enchanter in town or placing the item on a magic anvil found within the dungeon (though these two processes sometimes result merely in added sockets or special items).


  • Sword class
  • Club & Mace class
  • Hammer class
  • Axe class
  • Spear class
  • Staff class
  • Polearm class
  • Bow & Crossbow class


  • Body Armour
  • Caps
  • Boots
  • Gloves


  • Necklaces
  • Rings
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